The Free City of Vaupaus

Rumors around bonfires and tavern tables speak of a city ruled by adventurers, conquerors, explorers, and dynamic folk of all variety. Settled far outside the realms of known civilization, this city goes by the name Vaupaus, the Free City, or the town of Sellswords. Whatever you call it, the legends about it are as big as the distances needed to cross to reach it.

Built with high walls of wood and iron, a pair of watch towers, over 80 feet tall, sound the alarm for the town whenever a threat approaches. The warning musters the town, full of mercenaries and soldiers of legend. Ruled by the mysterious High Council of the Disciplines, this city has achieved almost complete personal freedom and a safe city interior.

All gathered by the allure of adventure, the city operates by a code of honor. No single police force is trusted by this hardy group of rogues and mages. Each man is expected to be true to his word and action, inside the city walls anyway. Murders often lead to mobs of highly trained veterans and all-seeing mages teaming up to track down whoever would break the city's honor code.

The Honor Code of Vaupaus

The First Law: ''No blood is to be spilled dishonorably. To settle a conflict of grievous nature, one must challenge your foe to a duel. ''

The Second Law: ''A visitor is not required to share information on the location of ruins, artifacts, and other treasures material or intangible. ''

The Third Law: ''All weapons must be declared upon entering Vaupaus and a paper is to be carried at all times with this list. Weapons found not recorded are to be confiscated and a fine of 500 gp. is charged. The weapon will be returned when this debt is paid. ''

The Fourth Law: The arcane spells known as wish, fireball, true polymorph, miracle, meteor swarm, time stop, and weird are banned from use whilst inside the township of Vaupaus.

Crime Enforcement

Due to the powerful nature of Vaupausian indiviudals, the guardians are correspondingly powerful. Travelers on the street are urged to enforce the code as they see it broken. However, there are two forms of official Free City guardians that act as the High Council's hand: Gold Half-Dragon guards (spawn of Fairmid) and the Inevitables.

The Gold Half-Dragon Spawns guard the streets. Spawned from Fairmind, they share his sentiments of freedom and justice. The Ineviatbles protect against "high crimes": mass murder, stopping time, threatening the Council, casting wish, and other powerful affronts. Immune to time stoppages and the like, they are extremely powerful.